After finishing an area, the player is given the choice between 1-3 areas to head into. You’ll explore familiar areas each time, but the order is always varied. No two runs of Hades are exactly the same. This simplicity gives Hades’ story an arcade-like feeling, It’s there if you want it and very easy to ignore if you don’t. If I were to drop Hades for an extended time when I returned I’d only have to remember that Zagreus wants to leave Tartarus to escape his father’s clutches. While the story is richer and better integrated than in most games of the genre, Hades doesn’t punish the player for stepping away. Each conversation feels like a natural expansion within the framing of a roguelike. These relationships are developed through gift-giving and conversations. These encounters make the stakes of Zagreus’ escape feel far bigger than a simple breakout but symbolic of change in Tartarus.Įach side character in Hades also has personal quests and storylines with Zagreus. You’ll encounter several of his more prominent victims as you progress. Each addition made it increasingly easier to empathize with Zagreus.Īs Zagreus ascends through the layers of the underworld, it becomes clear that this harmful behavior isn’t limited to how he treats his son. None of them were groundbreaking revelations that twisted the story, rather they sublimely filled in gaps, coloring the world. Who would want to live in Hell? Further details of his motivations for escaping were revealed as the game progressed. When I dropped into Hades, I was only informed that Zagreus was trying to escape. This impeccable mix of narrative and gameplay cements Hades as the new standard-bearer for roguelikes. Developer Supergiant Games took things a step further by adding numerous narrative layers that make each playthrough feel richer than the last. That alone would’ve made for a perfectly competent game. Zagreus’ effort to flee is the perfect setup for a roguelike, and the framing gives room for ample enemy variety. If he dies by their hand, Zagreus is promptly sent back to the house of Hades, resetting his progress. Zagreus wants to escape Hell, but his progress is stopped by supernatural foes, creatures of myth, and the like. Instead, you play as Zagreus, the god of the underworld's son. You don’t actually play as Hades in Hades.
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